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   Over the course of three years, I immersed myself in the world of animation, using Adobe Animate as my primary tool. Starting with the basics, I perfected timing and easing, gradually progressing to interactive animations that responded to user input. By the second year, I was creating immersive experiences and games, pushing the limits of what I thought was achievable. In the final year, I delved into character animation, mastering lip-syncing and bringing diverse personalities to life on screen. My demo reel is a testament to my journey, showcasing my growth as an animator and storyteller.

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DEMO REEL 2025
PREPRODUCTION
ANIMATION
ANIMATION PIPELINE
ANIMATION
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SONIC CD STYLE SHADOW SKATING ANIMATION (2024)

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CHARACTER LIP SYNCING PUPPET ANIMATION (2023)

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TURNAROUND OC - MANTHOR (2024)

CHARACTER SHEETS
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