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Over the course of three years, I immersed myself in the world of animation, using Adobe Animate as my primary tool. Starting with the basics, I perfected timing and easing, gradually progressing to interactive animations that responded to user input. By the second year, I was creating immersive experiences and games, pushing the limits of what I thought was achievable. In the final year, I delved into character animation, mastering lip-syncing and bringing diverse personalities to life on screen. My demo reel is a testament to my journey, showcasing my growth as an animator and storyteller.



DEMO REEL 2025
PREPRODUCTION
ANIMATION
ANIMATION PIPELINE
ANIMATION

SONIC CD STYLE SHADOW SKATING ANIMATION (2024)

CHARACTER LIP SYNCING PUPPET ANIMATION (2023)

TURNAROUND OC - MANTHOR (2024)

CHARACTER SHEETS
Click here
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